This review on Miracle egg priority contains spoilers. If you haven't seen the chapter we recommend that you do it and then go back to read the review.

Chapter 10: Confession

Momo dreams of her first date, gets up and gets ready as feminine as possible, but things didn't happen as expected, he wanted a boy, not a girl. It doesn't feel accepted. In the nightmare, he saves a girl named Kaoru who Momo accepts for who she is because she, Kaoru, feels like a boy. This mission is Haruka's salvation. Ohto speaks to him Sensei invite you to see his exhibition. After his mission and worrying about Momo, he separates from the girls and goes to the exhibition where he sees a painting of her as an adult that really belongs to her mother. The Sensei he really loves her. On the other hand, Momo has her close encounter with death from which she will not recover.

Chapter Opinion

The anime gets darker and darker. There are two main topics that will be discussed. One of them is a subject that some do not want to know about or that they think is nonsense. The other is a more universal and timeless subject: death. Regarding the first, I liked it because it seems to me that they manage to get the message across in a very good way, which for the most part marks the end of Momo's identity development to raise another problem. There are some very hidden things that are gradually coming to light, but I don't know if the remaining chapters will be able to finish well. It seems like they take things up their sleeves, but I don't see it that well because they have always been a symbol, for example death, only that the problems go from the individual to the universal: from death to which I live death in General. Excellent chapter.

Girl things

We may know a little more about the mannequins, but no: the girls preferred to let their girls do the talking. I think it was mainly because Neiru knew about it and they trusted that nothing bad would happen if she did know about it. But we know a few things: Mannequins are living beings that have left their bodies, they are also the founders of Japanese plati and that the mannequins are open to reveal what they know, but it didn't happen. This gave me both anger and laughter at the same time because they are a good part of the secret. Either way, I suppose things will be told to us one by one. The last thing we know is that they are waging a war against Thanatos and they need Eros. Why do they fight death?

The dilemmas

I can be wrong on this part when referring to real life. So I just want to point out my ideas and what I've seen in this chapter. The two girls: Momo and Kaoru. Let's go with the first one, her dilemma is that she wants to be a girl but you see her man but she dresses as a man. She just doesn't want to be judged, Momo doesn't want to see what she looks like, but what she is: a girl. If she dresses as a man, it may be that they classified her, that is how they classified her and she thought it was. It's not that she's a lesbian, but she wouldn't have been happy about the date.

Kaoru is a little more complicated. First, I understand that a lesbian is a woman, that she feels like a woman, that she likes other women. This is not the case with Kaoru, she is anatomically feminine, but psychologically she feels masculine. What can you do? Should they force her to "be a woman"? What defines masculinity and femininity? Both characters ask these questions. And for this reason too, Momo was happy about Kaoru's kiss, because she knows that she is not a girl who feels like a girl who likes girls, but a man who was born in a woman's body: Momo felt the opposite accepts sex.

game over

With Kaoru released, Momo's game is over. It seems to me that the end of the game has to do with acceptance, with fulfilling the true masked goal of saving someone else. Momo found what she wanted, unlike Neiru, who still does not withdraw or achieve his true goal. It seems that all girls are fine, but inside, they still end up with bad, depressive symptoms: being able to smile and move on with the pain that comes with it.

In any case, the game is also due to the fact that Momo lost her eros.

Evasive

What the mannequin Ohto said was correct: that he takes care of others so as not to think about his own problems. And he hit it because in Ohto's memories the invitation of the Sensei I think it was mainly because of Koito that she thought about whether it was right or not. In itself, Ohto moves a lot for Ohto, and if he was able to get on with his life, it is because he put it aside in part, because he met new girls, new friends. And it is a typical trait of many sad people not to think about their problems by helping others. We want problems to be resolved and not suffer, but when we think a lot we suffer and we want to avoid these thoughts: If I keep busy, I'll be fine. Ohto does this not only with her friends, but also in the egg world.

War and death

Thanatos versus Eros, they were mostly used in psychoanalysis and I don't know if WEP use psychoanalysis. In any case, the war between death and life is, in any case, the love that gives life, that is Eros. To conquer death you need people who love, people who indulge in eros, and these are the girls we see. The youth are more prone to this crazy devotion, trying to love and be loved. So we may already have an answer as to why they are "chosen" based on their feelings.

Now death was also present and has two symbols, a Western and a Japanese: the scythe and the butterfly. I don't know if it's Thanatos, but it has the symbolism of death and it also kills panic, Momo's pet. But why is this character present now? There is no exact answer now, but the mannequins know and that makes it interesting, they don't treat the viewer as a fool and let their imaginations run wild. In the end, the theme corresponds to us: We are living beings that will die.

Definitely an excellent chapter where we know more about Momo who is the last character to be developed and who did not disappoint. Hopefully the closure they give the anime can show what was shown.

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Sweety Otaku

One of the best parts of watching anime is how many times a show can surprise you. Sometimes for good, sometimes for bad. But if the Otaku know one thing, it's that anything is possible.

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