Look at the seasonal release charts and you’d be forgiven for thinking anime is in a gilded age. Every platform packed. Every week a new premiere. But peer behind the curtain — the one with the impeccably rendered studio logo — and you’ll find a distinct whiff of panic in the boardroom.
KADOKAWA’s Boss Points the Finger Outward
Takeshi Natsuno, head of the media empire KADOKAWA, recently took the stage to air some grievances. His diagnosis: the industry is bleeding profitability. His culprit? Not the decisions made in his own C-suite, but the very existence of small, independent studios. According to him, they dilute the market and siphon revenue that should rightly flow to the giants.
Fewer Executives, More Cartoonists at the Desks
Natsuno argued that focusing the entire debate on improving animators’ salaries is too narrow a lens. From his view, the real obstacle is independent mini-studios spending precious yen on presidents, secretaries, and bloated admin overheads instead of funneling every last bit into the creators actually carrying projects.
The Consolidation Playbook
His solution is characteristically blunt: centralize through large corporate mergers that absorb small teams. He cited the video game sector as a model —
- Square Enix
- Sega Sammy
— arguing that unified office management frees creatives to focus entirely on the final product. It’s a classic play. When the numbers wobble, you look for external variables. A convenient narrative.
The Pushback Was Immediate — and Telling
A Japanese government minister on the same panel offered a different perspective, drawn from direct experience at independent developers. Her counter:
The richness and freshness of Japanese entertainment lies precisely in the diversity of ideas that arise when a young group experiments without the limitations of a large conglomerate.
The fresh, unpredictable stories — the ones that truly resonate — often germinate in exactly these small, agile teams, free from the stifling gravity of a conglomerate’s planning committee.
The Call Was Coming from Inside the House
Here’s where the pattern gets interesting. While Natsuno was pointing fingers, KADOKAWA’s own ledger was telling a very different story. Their latest fiscal report — ending — showed:
- An 82.7% collapse in animation division net profits
- Internal cause cited: overproduction of repetitive projects
- These projects failed to land with audiences and never became commercial hits
The market saturation he blamed on small studios? The numbers point squarely at his own company’s output.
Investors Don’t Wait for Philosophical Debates
Seeing that crater in the profit column — and this public scapegoating — investors moved swiftly. A faction of the company’s majority shareholder group has:
- Launched a platform detailing management missteps
- Formally demanded shareholders vote against Natsuno’s re-election
- Scheduled the decisive vote for
His chair is anything but secure. With competitors like Sony expanding their territory, the pressure on KADOKAWA is absolute.
A Fork in the Road
It leaves us with a fascinating question. On one side, the siren song of centralization — promising stability, streamlined finances, and focused output. On the other, a decentralized ecosystem that thrives on creative chaos, where a risk taken in a tiny studio can redefine a genre.
What to Sit With
- When a leader’s proposed solution perfectly aligns with a scale that benefits their own corporation, how do we separate strategic insight from self-serving narrative?
- Is the true “saturation” in the market one of content volume — or a saturation of risk-averse ideas from the major players themselves?
- If we absorb all the small studios into the machine, where does the next truly surprising, rule-breaking story come from?




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