A little less than two months from the release date of Dragon Ball Super: Superhero in cinemas, scheduled for April 22, 2022, an online Q&A session was organized that touched on quite interesting aspects, including the controversial decision that led to the use of CG animation.
In fact, since the first frames shown, a large part of the community that has been following for years, if not decades, the work and universe conceived by Akira Toriyamafaced a different style and after the numerous discussions, also quite heated ones, that have accompanied us in recent months, it was the intervention of Tetsuro Kodama that shed light on the reasons that led him and his collaborators to do so Away.
βWe grew up over the years too Dragon Ball release on Shonen Jump, and we know how much the community has continued to grow and make it a real media phenomenon. But we have the task of building a new base to cultivate the passion of new fans. In order to What kind of animation and style could help us achieve the goal? The project started from this questionβthis was the director’s first comment before delving into the main features of the CG.
The most obvious element that differentiates the new style from the original, as Kodama pointed out, is the shadow management, which he and his team have tried to reproduce as delicately and uniformly as possible. What do you think of these statements? Tell us by leaving a comment below. Finally we leave you the comment of one of the authors on the return of the Red Ribbon and everything we know about Dragon Ball Super: Super Hero.




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