The new film, inspired by Akira Toriyama’s masterpiece, Dragon Ball Super: Superherohasn’t debuted yet and doesn’t seem to have won over a large part of the community yet, as was the case with the previous feature film, which managed to wow audiences from the very first promotional trailer.
From Dragon Ball Super: Super Hero we had some information, much more than a trailer, but few elements about the content of the film. One of the strengths on which TOEI animation A big tip in this new cinematic adventure is the role of Gohan, who is the protagonist of the “fight of his life“.
However, the aim of the criticism Masaki Satohowever, was a familiar face in the world of Dragon Ball for having worked as an animator, animation director, and in many other roles inherent to the DBZ franchise Vegeta’s design. In fact, the key animator explains in two tweets: “Since I’m not involved in this project, I can talk about it. I hate this shade. At least I always try not to shadow the nose. It seems so trivial to me…“
Then, in another Twitter, he adds: “Traditional animation of dubious proportions is a big point in their favor. I’m not very interested in a full CG product, but if the plot turns out to be interesting then I guess it’s fine! The only way to know for sure is to look at it…”
And you instead, what do you think of his words, do you agree with Vegeta’s nose? Tell us what you think about it with a comment below.
Masaki Sato, who has worked as both a key animator and director at DB & DBZ, took to Twitter to share his thoughts on the film’s CGI and Vegeta’s nose in this shot from the #DragonBallSuperSuperHero Fan.
Her thoughts? π
(Source: @/miyagido_karate) pic.twitter.com/t8pvzsuVyc– SUPERγ―γγγ―γ«ξ¨ (@DBSChronicles) February 1, 2022



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